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Momento · Windows 11

Game Memory and context

Replay clips with available game context, jump to event markers and find moments by game data. Game Memory adds structured context to a standard MP4 when the data is available.

Windows 11 · Account and purchase in the app

A clip’s game context

Open a clip: the panel on the right tells the story of the match around the moment. On CS2, LoL and Dota 2, the info comes from the game’s API and follows playback (score, KDA, teams…). Detected kills show up as markers on the timeline — click one to jump to the right moment.

  • Valorant: no API — Momento reads the on-screen killfeed afterwards. Kills, weapons, multikills and your agent are shown, prefixed with “≈” when the reading is approximate.
  • Available context depends on the events provided by each game. Momento does not automatically read text in images; start OCR or translation when you need it in an Instant.
  • On Valorant, the name is detected on its own when the Riot client is open — the field only serves to force a value.

Automatic names and tags

On supported games, your clips are named and tagged on their own — for example “Triple kill with the AK-47 on Mirage” (CS2) or “Quadra with Yasuo” (LoL).

Search for a clip

The magnifier (or Ctrl+F) in the Moments header filters instantly. You can search by:

  • Weapon (CS2) — e.g. ak47, m4a4.
  • Map (CS2) — e.g. mirage, inferno.
  • Champion (LoL) — e.g. yasuo. Hero (Dota 2).
  • Role (LoL) — top, jungle, mid, adc, support.
  • Multikill — double, triple, quadra, penta, ace, no-scope.

Explore the open Game Memory format

Use the tools together

Build a montage from available game events

When a clip contains the required game events, KillCut can use that context to prepare kill segments. Availability depends on the game and data in the clip.

Full manual